Walk left and examine the elevator panel on the wall. Then he will say that he needs a 288 to 184 pin adapter. Re-start the conversation and ask if the robot will help you if you bring it random access memory (RAM). Talk to him again and tell him that you need oil for robots. Go left and the robot chat with the white robot. Look in the trash can to find a rusty cybercollar can. GO BACK, SELECT THE GIRL AND RUN DOWN TO THE BUS STOP. IMMEDIATELY PICK UP THE CONDENSER LYING ON THE ROAD TO THE LEFT. Go outside and move to the alley using the transition point in the upper left corner of the location. After the conversation, take the floppy disk from the table and random access memory ( RAM) lying on the shelves to the right. Select a robot and talk to a computer technician. Exit to the intersection and run to the electronics store on the left. Take the chopsticks from the table on the left. Talk to the cook, as a result he will give the fish. What will happen? The location will be covered with pixels! Click on this button again to return the old detailed picture.Įnter the center ramen shop. Open your inventory and interact with it to unlock the secret (1/10). He should get hold of a device with a red button called Vintage Me. There is a vending machine in the right side street. Pick up the stick lying right in the middle of the road, under the building in the center. Take the tape from the table, go outside, open the map and move to the intersection. He can be moved, of course, but it quickly becomes annoying.Open the map by clicking on the icon in the lower left corner of the screen and select your destination - Historical Quarter. It works fine for the most part, but as a large robot that takes up a lot of screen real estate, SAM often blocks the view of certain objects. Sometimes SAM needs to do something that Tina can’t, or vice versa. This dynamic extends to interacting with objects as well. Conversely, SAM is able to shmooze his way into gathering information by flirting (perhaps unwittingly) with a female android who wouldn’t otherwise offer up any details to Tina. For example, a sexist, grumpy old man with a vendetta against robots is far less willing to talk to SAM than he is with Tina (especially since he thinks that Tina is a boy). You’re able to switch between playing as Tina and SAM, resulting in different conversations taking place depending on who you're playing as. None of the puzzles are overly difficult, though - most of which can be figured out by hints from Tina or SAM, or through conversations with other characters. Tina and SAM’s life becomes a bit more adventurous once they learn more about Tina’s past, and why it is that the megalomaniac Rumpf is searching for them.Įncodya is your typical game in that regard - find an obstacle that needs to be overcome through the use of an inventory item that can be found in one of the various areas around the map, rinse, and repeat. The year is 2062, with the city controlled by mega-corporations, propaganda, and surveillance, with the deplorable Mayor Rumpf at the helm. In Encodya, you take on the role of Tina - a nine-year-old orphan who is surviving on the streets along with her robot companion, SAM-53, who was assigned to her at birth, as is the case with all newborns in the futuristic, dystopian city of Neo-Berlin. Although some of the story beats and puzzles are a bit too convenient, Encodya offers up a heartfelt narrative that is worth playing for any fan of point-and-click adventures. Encodya - from developer Chaosmonger Studio - takes a spin at the genre through a point-and-click adventure. Cyberpunk 2077 may be in the rearview mirror - at least until it can get itself sorted out on consoles - but there’s zero indication of the cyberpunk genre itself slowing down.
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